I design things, but I’m more interested in figuring things out.











I’m Prachee, a UX/UI designer with 3+ years of experience designing digital products across government and startup environments.
I’ve worked on products where the brief wasn’t always perfectly defined, the requirements changed, and the answer wasn’t sitting neatly inside a Figma file. That’s probably why I enjoy the messy beginning of a project as much as the polished end.
I like understanding what’s actually happening before designing a solution: what people are trying to do, where they get stuck, what the business needs, what the technology allows, and what we’re assuming without realizing it.
Then I turn that into something people can actually use.
What I’m good at
I can take a vague problem, competing requirements, and a lot of information and turn them into a clear product direction.
A nice interface is only one part of a good experience. I think about flows, content, states, accessibility, edge cases, and what happens after the prototype gets handed to a developer.
I’ve worked alongside developers, senior stakeholders, and cross-functional teams, so I’m used to explaining design decisions, taking feedback, negotiating constraints, and knowing when to defend an idea, and when to let it go.
The obvious things matter. So do the tiny things: the empty state, the error message, the interaction nobody documented, the button that technically works but makes you hesitate.
The things I bring to the work
I’m naturally curious about how things work and especially about the small decisions that make one experience feel effortless and another feel unnecessarily difficult.
That shows up in my design work, but it doesn’t really stop at design. I read, sketch, cook, make things, wander through bookstores, save things I find interesting, and tend to notice details that other people might walk past.
I like having interests that have nothing to do with UX. They give me somewhere else to look, and sometimes the best ideas come from there.
A little outside of work
You’ll usually find me with a book, a sketchbook, a recipe I’ve decided to try, or some small creative project I didn’t technically need to start.
I’m drawn to things that are well considered: a beautifully designed book, an oddly satisfying object, a shop with a clever layout, a menu that somehow makes choosing easier.
I like paying attention to those things.
Now
I’m based in Toronto and looking for my next opportunity in UX/UI and product design.
I’m interested in teams that care about the problem before the interface, value thoughtful collaboration, and want designers involved in more than making screens look good.
If you’re working on something complicated, I’d probably like to hear about it.